Traps

Traps are used by the PEI to make them execute their escapees easier and also makes the Player's escape harder. They mostly appear up and down the hill. Each of them have their own unique way on killing the Player. Most traps are owned by the PEI. Occasionally, you'll have to deal with them as a key to escaping.

Sentry Gun
The sentry gun is a trap used by the PEI to execute their escapees with advanced technology. They have an attack distance so when you get near them, you'd be dead before you'd hit the ground. It's fires very fast so it'll be best to stay away from it unless the traps are disabled. Know that the sentry gun has a camouflage paint which blends in with the grass. But the red scanner near the barrel will reveal the sentry gun to the Player.

Trivia

 * A PEI logo can be seen on the side of the sentry gun.
 * The sentry gun doesn't target the PEI or the Alone Time People despite the Alone Time People being an enemy to the PEI.

Landmines
The landmines is a trap used by the PEI that explodes on contact. The landmines have a camouflage paint that might be a bit hard for the Player to know where they are. They appear at the entrance of the hill. Since you can't jump in-game, there is no way to deal with the landmines by finding another way up the hill. You can only avoid the landmines while going up the hill. The landmines is maybe the most least-hardest trap to avoid.

Trivia

 * The PEI and Alone Time People can get exploded but don't actually die.
 * The landmines don't disappear upon exploding.
 * The PEI writes a note telling you that there is definitely no minefield there but another note reveals that they were only trying to fool the fugitives.

Poison Gas Pipe
The poison gas pipe is a trap that creates flowing gas that kills you instantly due to the poison. It can also trick you when you're escaping someone and you accidentally walk into the gas. The gas has a green texture to it with rust as the texture for the pipe.

Trivia

 * This is the only trap to not be owned by the PEI but in fact by Gas Co.
 * When you walk into the gas, you can hear one of the cough sounds from the game "SCP - Containment Breach"
 * The PEI and Alone Time People aren't affected by the gas when they walk into it.

Disabling the Traps
Step 1: Go to tower 2 where Inmate 192738 sent a message to tower 1.

Step 2: Look for a glass-protected hammer on a wall and click it to break it.

Step 3: Bring the hammer to a glass-protected trap disable button on the table.

Step 4: Break open the button.

Step 5: Press the button.

Step 6: Done!

NOTE: You can't break the glass for the button with your hands.

Trivia

 * When you press the button, the radio will say "Who just disabled the traps?! If the person who done this hears this, you're in trouble." Possibly indicating that the Player is gonna pay.
 * The poison gas pipe will also get disabled despite the fact that the gas pipe isn't owned by the PEI. This might be because of the fact that PEI Officer Lloyd has an affiliation with Gas Co. The owners of the pipe.